Dungeons & Discourse

September 23, 2011

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I’ve had a play report on a Dungeons & Discourse game we played last year lying around on my computer for over an year now. I thought I might finally post it online. Unfortunately, it is in Finnish. More info after the cut. Advertisements

Post-Mortem: Tyhjyys joka meidät yhdistää (The emptiness that binds us)

September 18, 2011

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Recently, a two-year long campaign ended. With 53 evenings spent playing, it is the longest game I’ve been involved in. We played Heimot, a Finnish science fiction game (it would be ‘Tribes’ in English, but that name is already taken). With a strong game master influence and a narrative focus it is a traditional game in […]

About Randomness in Role-Playing Games

August 26, 2011

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When randomness in role-playing games is discussed, it usually means analysis of specific dice-mechanics. And since most rpg’s employ dice, it is a useful pursuit to try to understand the interplay of the mechanics and how they affect role-playing. But dice are not the only source of randomness, nor are the usual substitutions for them […]

Posted in: role-playing, theory

Crowded gaming

August 24, 2011

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One of the pillars of our role-playing hobby has been the space provided by the student village. We have been able to use increasingly larger rooms as the amount of players has increased over the years. Recently, we lost our best rooms yet to a kindergarten, or more accurately, to money. They were able to […]

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Posted in: role-playing

Ropecon and a new Finnish fantasy role-playing game

August 1, 2011

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Ropecon was just last weekend and a friend of mine, the writer of Cafe Lax, published a role-playing game there: Bliaron. Apparently it sold quite well. It is written in Finnish and the book looks really good. The setting is a bronze-age fantasy land, with a strong emphasis on magic. There are also political undertones […]

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Posted in: role-playing

Games in galleries

May 9, 2011

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Galleries aren’t waiting for games to be accepted as art by critics, but seem to have made the choice themselves already. For example, The Smithsonian American Art Museum is hosting The Art of Video Games. Also, the NYU Game Center is holding the second annual exhibition of games No Quarter. Unfortunately not very close to […]

Posted in: art, games

IJRP issue 2

April 20, 2011

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Managed to publish my first article in role-playing theory, in the second issue of International Journal of Role-Playing. The article is about how role-playing games are, can and should be defined. There is a bunch of great articles in the journal. Suggested reading for anyone interested in (academic) role-playing game theory.

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